Where Are Mac Addresses Stored For Future Reference



RegistrationWolfram SystemPasswords
The mathpass FileMathLM Passwords
  1. References display the full information for all the citations found in the body of a research project. Some things to keep in mind when it comes to the references: All references sit together on their own page, which is usually the last page(s) of a paper. Title the page ‘References’ Place ‘References’ in the center of the page and bold it.
  2. Return Values in SQL Stored Procedure Example 1. In this example, we will show you the default return value returned by the SQL Server. To demonstrate the same, let me execute the previously created Stored Procedure. Please refer to Input Parameters in a Stored procedure article to know the definition behind this stored procedure.

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To install and use the Wolfram System and MathLM, you must activate your product and receive a password.
Addresses
Before registering, you must first begin the installation process according to the instructions in 'Installing Mathematica'. Midway through the installation process, a MathID number will be displayed on your screen. This MathID number is a machine-specific identification number that is automatically determined when running the installer on a machine.
In addition to your MathID number, you will need to provide the activation key located on your electronic or printed license certificate. To register MathLM, you will also need to provide the hostname of the machine that will run MathLM.
Once you have your MathID number, you can register and get a password by following the instructions in 'Activating Mathematica'.
Be sure to write down the password and keep it for future reference. The MathID number for your machine can change under certain circumstances, for example, if you reformat your hard disk. If the MathID number changes, you will need to contact Customer Service to get a new password.
To run the Wolfram System or MathLM, you must have the appropriate password. Passwords are stored within a file called mathpass. The location of the mathpass file for the Wolfram System varies by operating system. See 'Configuration Files' for mathpass file locations. The mathpass file for MathLM is located in the top-level MathLM installation directory. The mathpass file is created automatically by the installer, but you may find it necessary to edit the file by hand at times.
The mathpass file may contain one or many password entries, depending on your license type. Each line of the mathpass file contains information for a separate password. The mathpass file is parsed from top to bottom and the first valid password found is used. You can comment out any line in the mathpass file by placing a % character at the start of the line.

Sitewide mathpass Configuration

If you are a site license administrator, you can create a mathpass file containing a list of all or some of the licenses provided in your license agreement. Then you can copy that mathpass file to all the machines on which the Wolfram System has been installed. When launched, the Wolfram System will scan through the list of passwords in the mathpass file from top to bottom until it finds the appropriate password for that machine. This mathpass configuration is a good option for administrators running automated installations. See 'Installing Mathematica from a Script' for information on automated Wolfram System installations.
Wolfram System passwords have two forms. Network passwords are used by copies of the Wolfram System that get a license from the license server. Single-machine passwords are used by standalone copies of the Wolfram System.
  • The number n of processes printed on your single-machine license certificate generally gives you 2 n front end process slots and 6 n kernel process slots (two master kernels and four worker kernels) to allow for parallel computing capabilities.
    • The number n of processes printed on your network license certificate generally gives you n front end process slots and 4 n kernel process slots per increment. Contact us for more information on increasing your process increments.
    The mathpass file can contain a single password or a mixture of both types. If there is more than one password in the mathpass file, the first valid entry is used.
    Network passwords have the form !hostname, where hostname is the hostname or IP address of the MathLM license server. Network passwords must begin with a ! character. A network password is stored in the mathpass file in the following format.
    Single-machine passwords typically have the form dddddddddd:n::YYYYMMDD. Here, d stands for a digit 09, n stands for the number of processes for the license, and YYYYMMDD stands for the license expiration date. The password may have other fields in it depending on your license type. The password is stored in the mathpass file in the following format.
    hostname 7000-10419-18404 0123-3012-XK4J9Y 7923-871-948:4::20101230
    The hostname here is the name of the machine on which the Wolfram System processes will run. This is given first, followed by the MathID number, the activation key, and the password. The parts of the entry may be separated by spaces or tabs.
    The mathpass file may have multiple single-machine passwords listed. It may be shared across the network, allowing you to maintain a single mathpass file for multiple machines.

Where Are Mac Addresses Stored For Future Reference Letter

MathLM passwords typically have the form dddddddddd:n::YYYYMMDD:Ct. Here, d stands for a digit 09, n stands for the number of processes for the license, YYYYMMDD stands for the license expiration date, and t stands for the license class, which may be A or B. In some passwords, the digit n may be replaced with a pair of digits n, m, which specify the number of kernel processes and front end processes, respectively. The password may have other fields in it, depending on your license.
The capital letters at the end of the password refer to the license class, which determines what client platforms the Wolfram Systemcan run on. Windows, Mac OS X, and some Linux platforms are class A. Server-class platforms are class B. The mathpass file must contain separate password entries for each license class. Class B passwords are valid for both class A and class B clients.
The password is stored in the mathpass file in the following format.
!hostname 7000-10419-18404 0123-3012-XK4J9Y 7923-871-948:20::20080301:CA
The name of the license server running MathLM is given first, followed by its MathID number. The ! character at the start of the line distinguishes a network password from a singlemachine password. The license number is followed by the password. The parts of the entry may be separated by spaces or tabs.

ARM uses a load-store model for memory access which means that only load/store (LDR and STR) instructions can access memory. While on x86 most instructions are allowed to directly operate on data in memory, on ARM data must be moved from memory into registers before being operated on. This means that incrementing a 32-bit value at a particular memory address on ARM would require three types of instructions (load, increment, and store) to first load the value at a particular address into a register, increment it within the register, and store it back to the memory from the register.

To explain the fundamentals of Load and Store operations on ARM, we start with a basic example and continue with three basic offset forms with three different address modes for each offset form. For each example we will use the same piece of assembly code with a different LDR/STR offset form, to keep it simple. The best way to follow this part of the tutorial is to run the code examples in a debugger (GDB) on your lab environment.

Reference
  1. Offset form: Immediate value as the offset
    • Addressing mode: Offset
    • Addressing mode: Pre-indexed
    • Addressing mode: Post-indexed
  2. Offset form: Register as the offset
    • Addressing mode: Offset
    • Addressing mode: Pre-indexed
    • Addressing mode: Post-indexed
  3. Offset form: Scaled register as the offset
    • Addressing mode: Offset
    • Addressing mode: Pre-indexed
    • Addressing mode: Post-indexed

First basic example

Generally, LDR is used to load something from memory into a register, and STR is used to store something from a register to a memory address.

LDR operation: loads thevalue at the address found in R0 to the destination register R2.

STR operation: stores the value found in R2 to the memory address found in R1.

This is how it would look like in a functional assembly program:

At the bottom we have our Literal Pool (a memory area in the same code section to store constants, strings, or offsets that others can reference in a position-independent manner) where we store the memory addresses of var1 and var2 (defined in the data section at the top) using the labels adr_var1 and adr_var2. The first LDR loads the address of var1 into register R0. The second LDR does the same for var2 and loads it to R1. Then we load the value stored at the memory address found in R0 to R2, and store the value found in R2 to the memory address found in R1.

When we load something into a register, the brackets ([ ]) mean: the value found in the register between these brackets is a memory address we want to load something from.

When we store something to a memory location, the brackets ([ ]) mean: the value found in the register between these brackets is a memory address we want to store something to.

This sounds more complicated than it actually is, so here is a visual representation of what’s going on with the memory and the registers when executing the code above in a debugger:

Let’s look at the same code in a debugger.

The labels we specified with the first two LDR operations changed to [pc, #12]. This is called PC-relative addressing. Because we used labels, the compiler calculated the location of our values specified in the Literal Pool (PC+12). You can either calculate the location yourself using this exact approach, or you can use labels like we did previously. The only difference is that instead of using labels, you need to count the exact position of your value in the Literal Pool. In this case, it is 3 hops (4+4+4=12) away from the effective PC position. More about PC-relative addressing later in this chapter.

Side note: In case you forgot why the effective PC is located two instructions ahead of the current one, it is described in Part 2 [… During execution, PC stores the address of the current instruction plus 8 (two ARM instructions) in ARM state, and the current instruction plus 4 (two Thumb instructions) in Thumb state. This is different from x86 where PC always points to the next instruction to be executed…].

1. Offset form: Immediate value as the offset

Here we use an immediate (integer) as an offset. This value is added or subtracted from the base register (R1 in the example below) to access data at an offset known at compile time.

Let’s call this program ldr.s, compile it and run it in GDB to see what happens.

In GDB (with gef) we set a break point at _start and run the program.

The registers on my system are now filled with the following values (keep in mind that these addresses might be different on your system):

The next instruction that will be executed a STR operation with the offset address mode. It will store the value from R2 (0x00000003) to the memory address specified in R1 (0x0001009c) + the offset (#2) = 0x1009e.

The next STR operation uses the pre-indexed address mode. You can recognize this mode by the exclamation mark (!). The only difference is that the base register will be updated with the final memory address in which the value of R2 will be stored. This means, we store the value found in R2 (0x3) to the memory address specified in R1 (0x1009c) + the offset (#4) = 0x100A0, and update R1 with this exact address.

The last LDR operation uses the post-indexed address mode. This means that the base register (R1) is used as the final address, then updated with the offset calculated with R1+4. In other words, it takes the value found in R1 (not R1+4), which is 0x100A0 and loads it into R3, then updates R1 to R1 (0x100A0) + offset (#4) = 0x100a4.

Here is an abstract illustration of what’s happening:

2. Offset form: Register as the offset.

This offset form uses a register as an offset. An example usage of this offset form is when your code wants to access an array where the index is computed at run-time.

After executing the first STR operation with the offset address mode, the value of R2 (0x00000003) will be stored at memory address 0x0001009c + 0x00000003 = 0x0001009F.

The second STR operation with the pre-indexed address mode will do the same, with the difference that it will update the base register (R1) with the calculated memory address (R1+R2).

The last LDR operation uses the post-indexed address mode and loads the value at the memory address found in R1 into the register R2, then updates the base register R1 (R1+R2 = 0x1009f + 0x3 = 0x100a2).

3. Offset form: Scaled register as the offset

The third offset form has a scaled register as the offset. In this case, Rb is the base register and Rc is an immediate offset (or a register containing an immediate value) left/right shifted (<shifter>) to scale the immediate. This means that the barrel shifter is used to scale the offset. An example usage of this offset form would be for loops to iterate over an array. Here is a simple example you can run in GDB:

The first STR operation uses the offset address modeand stores the value found in R2 at the memory location calculated from [r1, r2, LSL#2], which means that it takes the value in R1 as a base (in this case, R1 contains the memory address of var2), then it takes the value in R2 (0x3), and shifts it left by 2. The picture below is an attempt to visualize how the memory location is calculated with [r1, r2, LSL#2].

The second STR operation uses the pre-indexed address mode. This means, it performs the same action as the previous operation, with the difference that it updates the base register R1 with the calculated memory address afterwards. In other words, it will first store the value found at the memory address R1 (0x1009c) + the offset left shifted by #2 (0x03 LSL#2 = 0xC) = 0x100a8, and update R1 with 0x100a8.

The last LDR operation uses the post-indexed address mode. This means, it loads the value at the memory address found in R1 (0x100a8) into register R3, then updates the base register R1 with the value calculated with r2, LSL#2. In other words, R1 gets updated with the value R1 (0x100a8) + the offset R2 (0x3) left shifted by #2 (0xC) = 0x100b4.

Summary

Remember the three offset modes in LDR/STR:

  1. offset mode uses an immediate as offset
    • ldr r3, [r1, #4]
  2. offset mode uses a register as offset
    • ldr r3, [r1, r2]
  3. offset mode uses a scaled register as offset
    • ldr r3, [r1, r2, LSL#2]

How to remember the different address modes in LDR/STR:

  • If there is a !, it’s prefix address mode
    • ldr r3, [r1, #4]!
    • ldr r3, [r1, r2]!
    • ldr r3, [r1, r2, LSL#2]!
  • If the base register is in brackets by itself, it’s postfixaddress mode
    • ldr r3, [r1], #4
    • ldr r3, [r1], r2
    • ldr r3, [r1], r2, LSL#2
  • Anything else is offset address mode.
    • ldr r3, [r1, #4]
    • ldr r3, [r1, r2]
    • ldr r3, [r1, r2, LSL#2]

LDR is not only used to load data from memory into a register. Sometimes you will see syntax like this:

These instructions are technically called pseudo-instructions. We can use this syntax to reference data in the literal pool. The literal pool is a memory area in the same section (because the literal pool is part of the code) to store constants, strings, or offsets. In the example above we use these pseudo-instructions to reference an offset to a function, and to move a 32-bit constant into a register in one instruction. The reason why we sometimes need to use this syntax to move a 32-bit constant into a register in one instruction is because ARM can only load a 8-bit value in one go. What? To understand why, you need to know how immediate values are being handled on ARM.

Where Are Mac Addresses Stored For Future References

Loading immediate values in a register on ARM is not as straightforward as it is on x86. There are restrictions on which immediate values you can use. What these restrictions are and how to deal with them isn’t the most exciting part of ARM assembly, but bear with me, this is just for your understanding and there are tricks you can use to bypass these restrictions (hint: LDR).

We know that each ARM instruction is 32bit long, and all instructions are conditional. There are 16 condition codes which we can use and one condition code takes up 4 bits of the instruction. Then we need 2 bits for the destination register. 2 bits for the first operand register, and 1 bit for the set-status flag, plus an assorted number of bits for other matters like the actual opcodes. The point here is, that after assigning bits to instruction-type, registers, and other fields, there are only 12 bits left for immediate values, which will only allow for 4096 different values.

This means that the ARM instruction is only able to use a limited range of immediate values with MOV directly. If a number can’t be used directly, it must be split into parts and pieced together from multiple smaller numbers.

Where are mac addresses stored for future reference form

But there is more. Instead of taking the 12 bits for a single integer, those 12 bits are split into an 8bit number (n) being able to load any 8-bit value in the range of 0-255, and a 4bit rotation field (r) being a right rotate in steps of 2 between 0 and 30. This means that the full immediate value v is given by the formula: v = n ror 2*r. In other words, the only valid immediate values are rotated bytes (values that can be reduced to a byte rotated by an even number).

Where

Here are some examples of valid and invalid immediate values:

This has the consequence that it is not possible to load a full 32bit address in one go. We can bypass this restrictions by using one of the following two options:

  1. Construct a larger value out of smaller parts
    1. Instead of using MOV r0, #511
    2. Split 511 into two parts: MOV r0, #256, and ADD r0, #255
  2. Use a load construct ‘ldr r1,=value’ which the assembler will happily convert into a MOV, or a PC-relative load if that is not possible.
    1. LDR r1, =511

If you try to load an invalid immediate value the assembler will complain and output an error saying: Error: invalid constant. If you encounter this error, you now know what it means and what to do about it.
Let’s say you want to load #511 into R0.

If you try to assemble this code, the assembler will throw an error:

You need to either split 511 in multiple parts or you use LDR as I described before.

If you need to figure out if a certain number can be used as a valid immediate value, you don’t need to calculate it yourself. You can use my little python script called rotator.py which takes your number as an input and tells you if it can be used as a valid immediate number.